Active: Deals 900 true damage to the target medium or large monster or enemy minion.Upgrades from Smite once a jungle pet is fed 20 treats.Cooldown: 15 seconds, 90 second recharge timer.When fully stacked, your next instance of damage against an enemy champion burns them and all enemies within 250 units of them, dealing bonus true damage equal to 4% of the target's maximum health over 4 seconds and slowing them by 30% decaying over 2 seconds. Killing a large monster grants maximum stacks. Scorchclaw: Gain 3 Ember stacks every 0.While the shield holds, and for 3 seconds after it is destroyed, gain 20% tenacity and slow resist. Mosstomper: Gain a 75 − 330 (based on level) shield that lasts until broken and refreshes after killing a monster camp or 10 seconds without combat.Killing a large monster increases this effect to 60% for 2 seconds. Gustwalker: While in a brush, gain 45% bonus movement speed, decaying over 2 seconds after leaving the brush.Gain a passive effect based on the type of pet you have:. ![]() Passive: Take 30% reduced damage from epic monsters while at least 2 or more allied champions are within 1300 units.Can be cast on enemy champions to deal 80 − 160 (based on level) true damage and slow the target by 20% for 2 seconds. ![]()
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